// general media statement
// put in interior or in scene file for atmospheric media
media {
  // (---general values---)
  intervals 10           // number of intervals used for sampling [10]
  samples 1,1            // minimum and maximum number of samples taken per interval [1,1]
  confidence 0.9         // statistic parameter higher->better quality [0.9]
  variance 1.0/128       // statistic parameter lower->better quality [1.0/128]
  ratio 0.9              // distribution between lit and unlit areas [0.9]
  // (---media types---)
  absorption rgb<0,1,0>  // absorbing media, block light of specified color
  //emission rgb<0,1,0>  // emitting media, emit light of specified color
  /*
  scattering {           // scattering media
    1,                   // scattering type 1=isotropic; 2=Mie haze; 3=Mie murky
                         // 4=Rayleigh; 5=Henyey-Greenstein
    rgb<0,1,0>           // color
    //eccentricity 0.25  // eccentricity for type 5 [0.0]
    //extinction 1.0     // for balancing amount of absorption [1.0]
  }*/
  // (---method---)
  //method 1             // old Povray 3.1 method
  //method 2             // new method with even distribution
  method 3               // adaptive sampling
  //aa_threshold 0.1     // accuracy threshold for method 3 [0.1]
  //aa_level 4           // maximum recursion depth for method 3 [4]
  //jitter 0.5           // randomness for method 2&3
  // (---density---)
  /*
  density {
    spherical            // any pattern
    color_map {...}      // color_map
    //density_map {...}  // or alternatively density_map
  }*/

  // translate etc.
}

